Reference Viewer - Launches the reference viewer showing the selected assets' references. Project Settings - Gives you a list of options, any of which open that part of the Project Settings window, where you can modify various settings for your Unreal Engine project.įind in Content Browser - Locates and selects the current asset in the Content Browser. Undo History - Shows the history of the Undo actions.Įditor Preferences - Gives you a list of options, any of which open that part of the Editor Preferences window, where you can modify your Unreal Editor preferences. Redo - If it was the last action taken, this option redoes the most recent Undo. Save As - Saves this asset under a different name. Save - Saves the asset you are currently working on. Save All - Saves all unsaved levels and assets for your project.Ĭhoose Files to Save - Brings up a dialog box that allows you to choose which levels and assets you want to save for your project. Open Asset - Opens the Global Asset Picker to quickly find an asset and open the appropriate editor. Pressing F1 displays the Unreal Engine Materials documentation. To once again display a panel that you have closed, click that panel's name in the Window menu. You can also hide any panel by right-clicking on the tab, and then clicking Hide Tab in the context menu that appears. You can close any panel by clicking the small "X" in the upper-right corner of the tab.
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